This actually became a problem for me because I found that certain island types didn’t spawn as often during my playthrough. You have to be very careful what you do with your resources and when you use them so you don’t screw yourself later. This makes resources for repairing/building your boat or crafting gear somewhat scarce. Resources do not respawn, however, or at least if they do I never encountered it. Luckily, if you find an island with lots of animals, you can drive back there later, because animals respawn on a 24 (in-game) hour basis. So you are always balancing whether you carry enough food to get by, at the risk of not having enough later, or carrying more than enough and risking it rotting. I went an entire chapter with no axe to harvest wood with, because an island on which a Gloomharrow should spawn, didn’t show up.īefore we get into my problems with the procedural generation though, let’s back up a little. The problem is, not every creature spawns in every set of islands. Until you get access to the right tool, you may not be able to harvest a certain type of material to upgrade your boat/gear. Certain resources can only be obtained by killing various enemies, such as the Gloomharrow Jaw which is used for crafting an axe.ĭifferent harvesting tools such as the axe, bone shovel, and hammer are required to harvest certain materials, which add a layer of progression to the game. You can use things like spears, bows (eventually), and rock slings (think David and Goliath) to take down creatures and collect resources from them. Oh yes, I should have mentioned this sooner. Dodging to minimize damage is essential, but you also have to be sure that your weapons aren’t breaking in the middle of a fight. Every enemy has behavior patterns that you must watch and contend with. Combat against the (mostly) hostile wilderness can be a challenge, as it is very timing based. Mushrooms grow on trees and berries grow on bushes, but these two forms of food heal less hunger (and health) than meat. Of course, there are ways to eat that don’t require you to kill things. However, after the first few islands, you are equipped well enough (or should be) to kill, cook, and eat enough to survive. If you don’t eat, you begin to take damage and will ultimately perish. Over time that stamina bar depletes and also serves as a hunger bar. Essentially, Kara has a health bar and a stamina bar. The survival elements in Windbound can be punishing at times if you aren’t careful, but most of the time they don’t ask too much of you. Windbound isn’t as difficult or daunting as either of those games. The developers compare it to Don’t Starve or The Forest, but I don’t entirely agree. In truth, it is best described as Breath of the Wild meets Wind Waker, meets a survival game. In the meantime, Playtonic Games' thoroughly excellent Donkey-Kong-Country-inspired platformer Yooka-Laylee and the Impossible Lair is available as Epic's current free game.This review took me a while to put together because I wanted to play through all five chapters and understand the progression better. Still, if it takes your fancy, you'll have the opportunity to check it out at no cost when it launches as the Epic Games Store's latest freebie next Thursday, 10th February. Craft tools and weapons to hunt and defend yourself against nature itself with its wild and fantastical creatures."ĭespite its attractive aesthetic and appealing premise, Windbound received a fairly mixed reception when it launched last year, with reviews seeming to enjoy its exploratory focus, while singling out some cumbersome core mechanics as cause for concern. "With no boat, no food or tools, just the will and skill to survive, uncover this beautiful island's rich resources. "Thrown from your boat, at the mercy of the turbulent waters, you are tossed on to the shores of the Forbidden Islands, a mysterious paradise. "As Kara, you are a warrior, caught at sea in a fierce storm, adrift from your tribe," explains 5 Lives in its official description. Windbound is the work of developer 5 Lives Studios and serves up a visually striking blend of survival, crafting, and exploratory open-world sailing as players travel from island to island, attempting to unravel the mysteries of the world. Epic has announced the next free game to grace its store as part of the company's ongoing quest to hoover new customers into its clutches, with sailing-focused open-world survival game Windbound readying to step into the freebie spotlight.
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